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Timer Parameter
Jeremie Rossignol edited this page Aug 25, 2015
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1 revision
The Timer parameter sets up a timer that starts when the contract is accepted. The player only has the specified duration before the timer expires and the contract fails!
PARAMETER
{
name = Timer
type = Timer
// The duration the timer is set to. Can specify values in years (y),
// days (d), hours (h), minutes (m), seconds (s) or any combination of
// those.
//
// Type: Duration
// Required: Yes
//
duration = 30m
// The type of timer (indicates what will trigger the timer to start).
//
// Type: Timer.TimerType
// Required: No (defaulted)
// Values:
// CONTRACT_ACCEPTANCE (default)
// NEXT_LAUNCH
// PARAMETER_COMPLETION
//
timerType = CONTRACT_ACCEPTANCE
// If the timerType is set to PARAMETER_COMPLETION, the name of the
// parameter that must be completed to trigger the timer start.
//
// Type: string
// Required: See above
//
parameter = TheParameter
// Whether the entire contract should fail or just the parameter when
// the timer reaches zero.
//
// Type: bool
// Required: No (defaulted)
// Default: true
//
failContract = true
}
- Vessel Parameters
- VesselParameterGroup
- Vessel Attributes
- Vessel State
- Vessel History
- RemoteTech
- Kerbal Parameters
- Progression Parameters
- Negative Parameters
- Set Parameters
- Planetary Parameters
- Miscellaneous Parameters
Contract Configurator
Configuration File Syntax
Extending Contract Configurator