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SplashDown Requirement
Jeremie Rossignol edited this page Aug 10, 2020
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Requirement for splashing down on the specified celestial body.
REQUIREMENT
{
name = SplashDown
type = SplashDown
// Type of check to perform (manned or unmanned). If not specified then
// achieving this via either an unmanned or manned will count.
//
// Type: ProgressCelestialBodyRequirement.CheckType
// Required: No
// Values:
// MANNED
// UNMANNED
//
checkType = MANNED
// Target body, defaulted from the contract if not supplied.
//
// Type: CelestialBody
// Required: No (defaulted)
//
targetBody = Kerbin
}
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