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Situation

ragsol edited this page Oct 27, 2020 · 34 revisions

Title

Use this format: Title of work (2-4 word description of situation). Aim for clarity. See this discussion for details.

Overall description

Brief description:
Please give description of the situation machine vision is used in. Remember to put a more detailed description of the technology here, e.g. "Touch screen analysis" in the "Minority Report (Augmented Reality)" Situation.

Quotes:
See Quotes.

Screenshots or images:
See Screenshot and multimedia.

Multimedia:
See Screenshot and multimedia.

Who does what?

  • Choose whether what you're adding is A) a Technology Action, B) a character, or C) a Generic Entity Action.
  • You can add multiple in one Situation.
  • For technology actions, you will get the list of technologies as specified in Technologies. You can tag multiple technologies working as an assemblage by clicking CTRL in Windows.
  • For the characters, you will have to have created a character, and then this will autocomplete in the form when you start typing.
  • Generic Entity Action: A generic entity ("thing") is an entity where we are not interested in details about race, age, gender, species, etc. Established tags: Corporation, Creator, Environment, Government, Humans in general, Image, Law enforcement, Military, Object, User. The list autocompletes.
  • For each Entity, type in one or more verbs that describe the action they are taking. See more information here.

Aesthetics and interface

Colours
If there are dominant colours in the visuals of the piece note them. You can also include colours in literary works, if certain colours are important in the description.

Aesthetic characteristics
Use free tagging to characterize the visual and other stylistic characteristics of the work.

Machine P.O.V.
Tick this box if the work directly shows us the machine vision's point of view, e.g. with grids, graininess, colors or similar features, often when the interface is an actual camera. This box changes Colours and Aesthetic characteristics from situation level to how the machine's actual vision is imagined. If you put on AR or night vision glasses and then suddenly the screen fills up with whatever you see through them, then that is machine P.O.V. Multiple monitors as in Do Not Feed the Monkeys is not machine P.O.V. because the player character is clearly present. GAN generated artworks and AR are context dependent.

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