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Library Rangers GameDocument
Gabriel edited this page Sep 26, 2023
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Provides access to app::GameDocument from Sonic Frontiers.
Functions;
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Data* Get()- returns a pointer to an instance ofGameDocument.Data. -
GameService.Data* GetService(string in_name)- returns a pointer to an instance ofGameService.Databy name. -
GameObject.Data* GetGameObject(string in_name- returns a pointer to an instance ofGameObject.Databy name.
Types;
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struct Data- a struct representation ofapp::GameDocument.- Members;
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MoveArray<Memory.Pointer<GameObject.Data>> GameObjects- an array of pointers tohh::game::GameObjectinstances. -
MoveArray<Memory.Pointer<GameService.Data>> GameServices- an array of pointers tohh::game::GameServiceinstances. -
MoveArray<long> GameManagerListeners- an array of pointers tohh::game::GameManagerListenerinstances. -
MoveArray<long> GameObjectListeners- an array of pointers tohh::game::GameObjectListenerinstances. -
MoveArray<long> ComponentListeners- an array of pointers tohh::game::ComponentListenerinstances. -
MoveArray<long> GameStepListeners- an array of pointers tohh::game::GameStepListenerinstances.
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- Members;
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