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GUI: CPU
Dimitris Panokostas edited this page Jan 7, 2026
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This panel configures the Main Processor (CPU) emulation.
Selects the 680x0 processor family.
- 68000: A500/A600.
- 68020: A1200/CD32.
- 68030/68040: High-end accelerators.
- 24-bit addressing: Restricts address space (Required for 68000/020 compatibility).
Selects the math coprocessor (None, 68881, 68882). Most games do not use an FPU.
- Approximate A500/A1200: Attempts to match the original speed (Cycle-Exact). Best for compatibility.
- Fastest Possible: Runs as fast as the host CPU allows. Great for Workbench or 3D games (Frontier, Doom).
- JIT: Enables dynamic recompilation of 68k code to native host code (ARM/x86).
- Performance: Provides a massive speed boost (emulates a 68060@1GHz+).
- Compatibility: Low. Many old games will crash. Use only for Workbench/Applications.
- JIT Cache Size: Memory allocated for translated code (8MB is usually enough).
- Quick Start
- Using Amiberry with RetroPie
- Kickstart ROMs (BIOS)
- Compiling from source
- Frequently Asked Questions
- Default Options
- How to enable Integer Scaling