My name is Angel Maya — a Computer Systems Engineering student focused on systems programming, networking, and low-level development.
Started with game server development and evolved into building backend systems and low-level tools to understand how software truly works under the hood.
Languages: English (Fluent) 🇺🇸 | Spanish (Native) 🇲🇽
| Project | Description | Stack |
|---|---|---|
| ⚡ LightHop | Minimal HTTP server exploring sockets and low-level I/O | C++23 |
| 🌐 GoProxy | UDP proxy for Minecraft traffic (archived) | Go UDP |
| 🖼️ PNGReader | WIP PNG parser focused on binary formats and chunk decoding | C++ |
| Project | Description | Stack |
|---|---|---|
| 🏗️ PSCore | Large-scale core plugin used in production prison server — economy, progression, gameplay | PHP MySQL |
| 🎮 Jager | Minigame plugin with phased survival mechanics and asymmetric roles (Hunter vs Innocents) | PHP |
| 🌍 WorldInventory | Per-world player inventory management with MySQL/SQLite support | PHP SQLite |
| Category | Stack |
|---|---|
| 🚀 Primary Focus | C++ (systems programming, networking) Go (backend development, UDP services) |
| 💼 Strong Experience | PHP (backend development, production systems, PocketMine-MP plugins, MySQL/SQLite) |
| 📚 Familiar | Java (object-oriented programming, data structures, coursework projects) JavaScript (basic scripting, web fundamentals) |
Currently studying Computer Systems Engineering, combining academic theory with hands-on development.
|
📚 Academic
|
🛠️ Practical
|
- 🔩 Build deeper systems-level projects in C++ and Go
- 📐 Improve software architecture and performance engineering skills
- 💼 Transition into a backend / systems engineering role
