My name is Angel Maya โ a Computer Systems Engineering student focused on systems programming, networking, and low-level development.
Started with game server development and evolved into building backend systems and low-level tools to understand how software truly works under the hood.
Languages: English (Fluent) ๐บ๐ธ | Spanish (Native) ๐ฒ๐ฝ
| Project | Description | Stack |
|---|---|---|
| โก LightHop | Minimal HTTP server exploring sockets and low-level I/O | C++23 |
| ๐ GoProxy | UDP proxy for Minecraft traffic (archived) | Go UDP |
| ๐ผ๏ธ PNGReader | WIP PNG parser focused on binary formats and chunk decoding | C++ |
| Project | Description | Stack |
|---|---|---|
| ๐๏ธ PSCore | Large-scale core plugin used in production prison server โ economy, progression, gameplay | PHP MySQL |
| ๐ฎ Jager | Minigame plugin with phased survival mechanics and asymmetric roles (Hunter vs Innocents) | PHP |
| ๐ WorldInventory | Per-world player inventory management with MySQL/SQLite support | PHP SQLite |
| Category | Stack |
|---|---|
| ๐ Primary Focus | C++ (systems programming, networking) Go (backend development, UDP services) |
| ๐ผ Strong Experience | PHP (backend development, production systems, PocketMine-MP plugins, MySQL/SQLite) |
| ๐ Familiar | Java (object-oriented programming, data structures, coursework projects) JavaScript (basic scripting, web fundamentals) |
Currently studying Computer Systems Engineering, combining academic theory with hands-on development.
|
๐ Academic
|
๐ ๏ธ Practical
|
- ๐ฉ Build deeper systems-level projects in C++ and Go
- ๐ Improve software architecture and performance engineering skills
- ๐ผ Transition into a backend / systems engineering role




