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Last Tested Version
0.9.3
Filename
d3d12.dll, winmm.dll
d3d12.dll
winmm.dll
OS
W11 24H2
GPU
RX 9070 XT
Upscaler Inputs
DLSS
FG Inputs
OptiFG
Settings
-
Known Issues
Optimal filename for OptiScaler is d3d12.dll
Avoid dxgi.dll on AMD/Intel as it doesn’t expose DLSS inputs
dxgi.dll
Additionally, dbghelp.dll/winmm.dll conflict with REFramework
dbghelp.dll
To avoid crashing when using OptiScaler + REFramework combo - issue thread
Install OptiScaler as d3d12.dll
Rename REFramework from dinput8.dll to ReShade64.dll
ReShade64.dll
Set LoadReshade=true in OptiScaler.ini
LoadReshade=true
Also required to set RestoreComputeSignature=true in OptiScaler.ini
RestoreComputeSignature=true
Autoapplied with Opti 0.9.4+
Notes
Unlike other Capcom games, REFramework isn’t required to load OptiScaler.
Also unlike them, spoofing is required to expose DLSS inputs on AMD/Intel (set Dxgi=auto in OptiScaler.ini, fakenvapi also required).
Dxgi=auto
OptiScaler.ini
Reported By
vlbastos, LeonardoWL037, TheRazerMD