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Control Ultimate Edition

TheRazerMD edited this page Jul 18, 2026 · 12 revisions

Last Tested Version

0.9.4

Filename

dxgi.dll, winmm.dll

OS

Win 11 24H2

GPU

RX 9070XT

Upscaler Inputs

DLSS

Settings

Dxgi=false since spoofing isn’t required to see DLSS inputs (autoapplied by Opti)

FG-Settings

  • Generally recommended to just use OptiFG (Upscaler) → XeFG since XeFG seems to deal quite well with HUD interpolation and no HUDfix


  • OptiFG, HUDfix limit = 1 (might depend on GPU vendor), Hudfix needs default brightness settings

    • For OptiFG, requires disabling Film Grain/Motion Blur/Vignette (from renderer.ini in the same folder) - Film Grain and Motion Blur are in game settings, Vignette in renderer.ini

    • m_bFilmGrain": false, m_bVignette": false, m_eMotionBlur": 0

    • HUDFix 5 + Immediate Capture for Nvidia maybe

Known Issues

  • -

Notes

Since the latest update merged the unofficial HDR mod, Optiscaler should work fine on its own and OptiFG should also be fixed.

Reported By

PhazDelta, TheRazerMD, SuperVargen, Od1sseas


  • To make **XeSS** work, requires updating the `dxcompiler.dll` - https://github.com/microsoft/DirectXShaderCompiler/releases[link], dxc_.zip - bin/x64 subfolder

    • Hasn’t been required since XeSS 1.3 or so

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