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Added robot.is_runstopped() and audio for gamepad teleop for homing and runstopped - #148

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hello-robot-shehab merged 3 commits into
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bugfix/gamepad-teleop-runstop-ux
Aug 19, 2026
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Added robot.is_runstopped() and audio for gamepad teleop for homing and runstopped#148
hello-robot-shehab merged 3 commits into
mainfrom
bugfix/gamepad-teleop-runstop-ux

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@hello-robot-shehab hello-robot-shehab commented Aug 14, 2026

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To test

  1. Reboot the robot. Try to move the robot, it should say to home the robot on the speaker. Do not home yet, press the Runstop button, then try to home, it should say that the robot is runstopped.
  2. After the robot is homed, runstop the robot. It should say that the robot is runstopped if you try to move.

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hello-robot-shehab marked this pull request as ready for review August 18, 2026 16:05
@hello-ola
hello-ola self-requested a review August 19, 2026 22:22

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tested on 4031, works as expected

@hello-robot-shehab
hello-robot-shehab merged commit cef8f4d into main Aug 19, 2026
@hello-robot-shehab
hello-robot-shehab deleted the bugfix/gamepad-teleop-runstop-ux branch August 19, 2026 22:28
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2 participants