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Poltergeist v1.2.0

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@coderCleric coderCleric released this 26 Mar 21:59
· 33 commits to main since this release
  • Made it so that ghosts can now play sounds with the 'V' key
    • The sounds can be changed by changing the contents of the 'sounds' folder. See the readme for more info.
  • Manifesting now makes a noise, to better get living player's attention.
  • If a ghost is inside the ship, they will move with the ship instead of having to chase it.
  • The mine elevator can now be sent up and down by ghosts.
  • Removed interactions from Manticoils since they were super inconsistent.
  • Added a config option to enable/disable debug messages.
  • Bug Fixes:
    • Edited control display to include the number key teleportation.
    • Attempted to fix a random error that would sometimes occur with enemies and props (hopefully it worked!)
    • Fixed a softlock that would occur when certain controls were completely unbound.