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Poltergeist v1.0.2

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@coderCleric coderCleric released this 27 Apr 03:07
· 67 commits to main since this release
  • Fixed an issue where looking straight up/down with the altitude locked would prevent movement forward.
  • Made it so duplicate camera controllers will destroy themselves (fixed a conflict with suitsTerminal).
  • Made the radar screen more consistent as a ghost.