Fix HSL messages not being sent on wifi interface#2408
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rmburg wants to merge 1 commit intoHULKs:mainfrom
Draft
Fix HSL messages not being sent on wifi interface#2408rmburg wants to merge 1 commit intoHULKs:mainfrom
rmburg wants to merge 1 commit intoHULKs:mainfrom
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knoellle
reviewed
Mar 25, 2026
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+36
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| let hsl_socket = UdpSocket::bind(SocketAddrV4::new( | ||
| Ipv4Addr::new(10, 0, 0, 0), | ||
| parameters.hsl, | ||
| )) | ||
| .await | ||
| .map_err(Error::CannotBind)?; |
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This errors on startup :(
Error:
0: failed to initialize HSL network
1: failed to bind socket
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Thanks for testing this, I'll look into it
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Why? What?
The issue in #2369 was caused by the UDP broadcast packet ending up on the ethernet interface on the back of the robot instead of the wifi interface.
This is due to the fact that the robot has a default route on the ethernet interface, needed for internet connectivity.
We used to broadcast on an unspecified address, which was only sent on the default route.
ToDo / Known Issues
Completely untested as of yet
Ideas for Next Iterations (Not This PR)
Don't hardcode the 10.0.0.0/16 subnet?
alternatives considered:
How to Test
Check if our message count decreases in the game controller