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18 changes: 18 additions & 0 deletions CHANGELOG.md
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All notable changes to this package will be documented in this file.

## [2.26.0] - 2026-04-02

### Added
- **SpriteAtlas management** — 7 new HTTP endpoints for Unity SpriteAtlas workflow (contributed by [@zaferdace](https://github.com/zaferdace)):
- `spriteatlas/create` — Create a new SpriteAtlas asset
- `spriteatlas/info` — Get SpriteAtlas details (packed sprites, packing/texture settings)
- `spriteatlas/add` — Add sprites or folders to a SpriteAtlas
- `spriteatlas/remove` — Remove entries from a SpriteAtlas
- `spriteatlas/settings` — Configure packing, texture, and platform-specific settings
- `spriteatlas/delete` — Delete a SpriteAtlas asset
- `spriteatlas/list` — List all SpriteAtlases in the project
- New `MCPSpriteAtlasCommands.cs` — Dedicated SpriteAtlas command handler
- **Self-test system overhaul** — Probes for all 43 command modules (18 new categories), robust test runner with domain reload resume and timeout handling

### Fixed
- **Unity 2023+ / Unity 6 compatibility** — Resolved 43 `CS0618` deprecation warnings across the codebase
- **Self-test conditional compilation** — UMA probe wrapped in `#if UMA_INSTALLED`, Scenario probe handles missing MPPM package gracefully

## [2.25.0] - 2026-03-25

### Added
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