A Minecraft Bedrock GUI-Based Addon maker, for Windows, Linux, and Chromebook.
Minecraft Bedrock Addons are experimental and very hard to create compared to Java mods. With this tool, you will be able to create addons that fully showcase MCPE's addon capabilities, and unlike other tools, such as MCreator, this will be updated alongside Minecraft, and it will let you live test your mods, using Minecraft's built-in tools.
A bedrockR tutorial is here
Using the Release Jar, can be useful if there isnt a build for your platform, or for if you just want to try out bedrockR. If you already have a JDK installed, make sure it is Java 21, most downloads will just lead straight to java 8.
Go here for a JDK I reccomend.
This app was made with Visual Studio Code, and it is fully setup to be used with it.
bedrockR is made with Java 21, and it is tested and known to work with OpenJDK. If you don't know which OpenJDK distro to use, use Microsoft's.
It is recommended to use Visual Studio Code to make edits. Here are the extensions I recommend:
- Debugger for Java
- Extension Pack for Java
- Gradle for Java
- Project Manager for Java, and
- Language Support for Java
These extensions are useful if you are adding a lot of new things.
Building a JAR can be done with one command.
(Make sure you are cd'd into the source code directory)
-
Run the command;
./gradlew shadowJar (powershell) gradlew shadowJar (cmd prompt)
-
Now you should be able to find the JAR in
app/build/builtJars
The following commands can be used to make certain builds of bedrockR. (You can only run an OS' build command on the target os. e.g., you can only run jpackageWIN
on Windows.)
./gradlew jpackage
- Make an installer based on your OS.
./gradlew jpackagePORTABLE
- Make a portable copy of bedrockR for your platform.
Now check build/builtDist
, and you should see your platform's distribution. (NOTE: THIS DIRECTORY CAN ONLY HOLD ONE DISTRO AT A TIME)