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memelotsqui
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Ive been looking though it and I think its great for now :) .
This will only work for hair spring bones with naming conventions, but I think we can make it work in future for every spring bone defined in the vrm spec, but for this pr, I think its a good start towards fully supporting all spring bones in future
Yea, it currently based on naming conventions. |
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Awesome 💯!, Will just wait in case there is any additional review from cosmo :) |
Sibling PR: webaverse-studios/character-assets#2
Support exporting vrm with hair springBones.
buns, curledbangs, dreds, longspike, ponytail, short, shortband, shortcurve, straight, swept.hair1, hair2, hair4, braided, straight, straightdown. Other 4 hair typeshair3, hair5, short, hairshorttoo short, should not need springBones.b5098090e8b3bcf941d303b04b4b5c5b.mp4