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171 changes: 171 additions & 0 deletions specification/VRMC_vrm_expressions_node_transform-1.0/README.md.ja
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# VRMC_vrm_expressions_node_transform

> [!NOTE]
> 名前検討中。

## Contributors

- 進藤 哲郎

## Status

draft

## Dependencies

Written against the glTF 2.0 spec and VRMC_vrm-1.0 extension.

## Overview

VRMC_vrm-1.0 の expression に node の変形を加えます。

## glTF Schema Updates

### JSON Schema

[schema.json](schema/VRMC_vrm_expressions_node_transform.schema.json)

```json
{
"extensionsUsed": [
"VRMC_vrm"
"VRMC_vrm_expressions_node_transform",
],
"extensions": {
"VRMC_vrm": {
// VRM extension
"specVersion": "1.0",
"humanoid": {},
"meta": {},
"firstPerson": {},

"expressions": {
"preset": {
"aa": { /* expression object */ },
"angry": { /* expression object */ },
"blink": {
"isBinary": false,
"overrideBlink": "none",
"overrideLookAt": "none",
"overrideMouth": "none"
/* ここから */
"extensions": {
"VRMC_vrm_expressions_node_transform" {
"nodeTransformBinds": [
{
"node": 1,
"relativeTranslation": [1, 2, 3],
"relativeRotation": [0, 0, 0, 1],
"targetScale": [1, 2, 3],
},
],
},
},
/* ここまで */
},
"blinkLeft": { /* expression object */ },
"blinkRight": { /* expression object */ },
"ee": { /* expression object */ },
"happy": { /* expression object */ },
"ih": { /* expression object */ },
"lookDown": { /* expression object */ },
"lookLeft": { /* expression object */ },
"lookRight": { /* expression object */ },
"lookUp": { /* expression object */ },
"neutral": { /* expression object */ },
"oh": { /* expression object */ },
"ou": { /* expression object */ },
"relaxed": { /* expression object */ },
"sad": { /* expression object */ },
"surprised": { /* expression object */ }
}
"custom": {
"custom_name_1": { /* expression object */ },
"custom_name_2": { /* expression object */ },
},
},
"lookAt": {},
},

"VRMC_springBone": {},
"VRMC_node_constraint": {}
},
// glTF-2.0
"materials": [
"extensions": {
"VMRC_materials_mtoon": {}
}
],
}
```

### NodeTransformBind

Expression と Node のローカルTransform を結びつけます。

> [!NOTE]
> humanoid bone と子孫にhumanoid bone を持つ node は禁止。
> ただし、jaw は除外していいのでははいか。

> [!NOTE]
> Scale と spring など組み合わせで表示が乱れる設定はありうる。
> モデル作成者に委ねる。

| 名前 | 備考 |
| :------------------ | :------------------------------------------------------------------ |
| node | 対象のnode のindex。自身か子孫が humanoid bone である node は禁止。 |
| relativeTranslation | 適用したときの移動値(float3) |
| relativeRotaion | 適用したときの回転値(float4) |
| targetScale | 適用したときの拡大値(float3)。負の値禁止。non uniform 可 |

## 詳細

### 処理順

- ControlRig
- LookAt // yaw, pitch 値の確定
- Expression // これ
- Constraint
- SpringBone

### translation & rotation

```
expression.transform.SetLocalPositionAndRotation(
// T: init + lerp(zeroVector3, relative, weight)
init.LocalPosition + Vector3.Lerp(Vector3.zero, expression.RelativeTranslation, weight),
// R: init * slerp(identityQuaternion, relative, weight)
init.LocalRotation * Quaternion.Slerp(Quaternion.identity, expression.RelativeRotation, weight)
);
```

### scale

- 初期姿勢とtargetScaleの間を線形に補完する

```
expression.transform.localScale = Vector3.lerp(init.loccalScale, init.localScale * expression.targetScale, weight);
```

### 同じボーンに対して複数の NodeTransform の重みが有効なったとき

```
expression.transform.SetLocalPositionAndRotation(
// T: init + lerp(zeroVector3, relative, weight)
init.LocalPosition
+ Vector3.Lerp(Vector3.zero, expression.RelativeTranslation0, weight0)
+ Vector3.Lerp(Vector3.zero, expression.RelativeTranslation1, weight1)
+ Vector3.Lerp(Vector3.zero, expression.RelativeTranslation2, weight2)
,
// R: init * slerp(identityQuaternion, relative, weight)
init.LocalRotation
* Quaternion.Slerp(Quaternion.identity, expression.RelativeRotation0, weight0)
* Quaternion.Slerp(Quaternion.identity, expression.RelativeRotation1, weight1)
* Quaternion.Slerp(Quaternion.identity, expression.RelativeRotation2, weight2)
);
```

- Transform は一意に決まり自明
- Rotation の乗算順は expression の定義順
- Scale に関しては未定義

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{
"title": "NodeTransformBind",
"type": "object",
"description": "Node transform associated with a expression",
"allOf": [ { "$ref": "glTFProperty.schema.json" } ],
"properties": {
"node": {
"allOf": [{ "$ref": "glTFid.schema.json" }],
"description": "The node index."
},
"relativeTranslation": {
"type": "array",
"description": "t = init_t + lerp(zero, relativeTranslation, expression_weight)",
"items": {
"type": "number"
},
"minItems": 3,
"maxItems": 3,
"default": [0.0, 0.0, 0.0]
},
"relativeRotation": {
"type": "array",
"description": "r = init_r * slerp(identity, relativeRotation, expression_weight)",
"items": {
"type": "number",
"minimum": -1.0,
"maximum": 1.0
},
"minItems": 4,
"maxItems": 4,
"default": [0.0, 0.0, 0.0, 1.0]
},
"targetScale": {
"type": "array",
"description": "s = lerp(init_s, targetScale, expression_weight)",
"items": {
"type": "number"
},
"minItems": 3,
"maxItems": 3,
"default": [1.0, 1.0, 1.0]
},
"extensions": { },
"extras": { }
},
"required": [
"node",
"index",
"weight"
]
}
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{
"$schema": "http://json-schema.org/draft-04/schema",
"title": "VRMC_vrm_expression_node_transform extension",
"type": "object",
"description": "glTF extension that extends expression of VRMC_vrm.",
"allOf": [{ "$ref": "glTFProperty.schema.json" }],
"properties": {
"nodeTransformBinds": {
"type": "array",
"description": "Specify a node transform",
"items": {
"$ref": "VRMC_vrm_expressions_node_transform.nodeTransformBind.schema.json"
},
"minItems": 1
},
"extensions": {},
"extras": {}
},
"required": ["specVersion"]
}