I'm a math graduate from UBC interested in anything math-related, so that naturally led me to software/CS. I'm familiar with both pure and applied mathematics, as well as classroom experience with DSAs and software development.
I'm currently working on a variety of things. My current project trio is:
- Finite-field serves as the computational algebra toolkit for generating matrix groups. I'm currently working on porting it into TypeScript + testing multithreading via webworkers to improve group-generation times without resorting to using Shreier-Sims.
- GN-scraper serves as the webscraping component scraping requisite generation information, as well as numerous other properties from GroupNames to feed into a SQL database/JSON file.
- Cayley-Grapher serves as the front-end component, built using 3d-force-graph, to visualize the group generation algorithm and resultant algebraic structures.
Besides that, I'm also familiar with C#/.NET from dissecting performance optimizing RimWorld mods, Python/Lua scripting from my take on Tech-Annihilation (as well as a touch of C++ from reading and dissecting source code from the Recoil engine).
You can reach me fastest through Discord: aGFwcGllc3RwdXBwZXIK (base64).
Outside of math and coding, I like astrophotography.
