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11 changes: 11 additions & 0 deletions cameraFollow.cs.meta

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11 changes: 11 additions & 0 deletions updown.cs.meta

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11 changes: 11 additions & 0 deletions 오가_k.cs.meta

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28 changes: 28 additions & 0 deletions 오가_k_pivot.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,28 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class 오가_k_pivot : MonoBehaviour
{
public int speed;
// public int count = 0; //다리 개수 카운트


void Start()
{
speed = 200;
}
void Update()
{
if (Input.GetKeyDown(KeyCode.K)) //누르는 동안 hold
{
transform.localRotation = Quaternion.Euler(-110.6f, 0, 0);
}
if (Input.GetKeyUp(KeyCode.K)) //손 떼면 복구
{
transform.localRotation = Quaternion.Euler(-89.98f, 0, 0);

}
}

}
11 changes: 11 additions & 0 deletions 오뒤_l.cs.meta

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25 changes: 25 additions & 0 deletions 오뒤_l_pivot.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class 오뒤_l_pivot : MonoBehaviour
{
void Start()
{
}
void Update()
{
if (Input.GetKeyDown(KeyCode.L)) //누르는 동안 hold
{
transform.localRotation = Quaternion.Euler(-103.3f, 0, 0);

}
if (Input.GetKeyUp(KeyCode.L)) //손 떼면 복구
{

transform.localRotation = Quaternion.Euler(-89.98f, 0, 0);

}
}

}
11 changes: 11 additions & 0 deletions 오앞_j.cs.meta

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23 changes: 23 additions & 0 deletions 오앞_j_pivot.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class 오앞_j_pivot : MonoBehaviour
{

void Start()
{
}
void Update()
{
if (Input.GetKeyDown(KeyCode.J)) //누르는 동안 hold
{
transform.localRotation = Quaternion.Euler(-120.1f, 0, 0);
}
if (Input.GetKeyUp(KeyCode.J)) //손 떼면 복구
{
transform.localRotation = Quaternion.Euler(-89.98f, 0, 0);

}
}
}
11 changes: 11 additions & 0 deletions 왼가_s.cs.meta

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25 changes: 25 additions & 0 deletions 왼가_s_pivot.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class 왼가_s_pivot : MonoBehaviour
{

void Start()
{
}
void Update()
{
if (Input.GetKeyDown(KeyCode.S)) //누르는 동안 hold
{
transform.localRotation = Quaternion.Euler(-69f, 0, -180);
}
if (Input.GetKeyUp(KeyCode.S)) //손 떼면 복구
{
transform.localRotation = Quaternion.Euler(-90.00001f, 0, -180);



}
}
}
11 changes: 11 additions & 0 deletions 왼뒤_a.cs.meta

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25 changes: 25 additions & 0 deletions 왼뒤_a_pivot.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class 왼뒤_a_pivot : MonoBehaviour
{
void Start()
{
}
void Update()
{
if (Input.GetKeyDown(KeyCode.A)) //누르는 동안 hold
{
transform.localRotation = Quaternion.Euler(-76.7f, 0, -180);
}
if (Input.GetKeyUp(KeyCode.A)) //손 떼면 복구
{
transform.localRotation = Quaternion.Euler(-90.00001f, 0, -180);



}
}

}
11 changes: 11 additions & 0 deletions 왼앞_d.cs.meta

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24 changes: 24 additions & 0 deletions 왼앞_d_pivot.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,24 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class 왼앞_d_pivot : MonoBehaviour
{
void Start()
{
}
void Update()
{
if (Input.GetKeyDown(KeyCode.D)) //누르는 동안 hold
{
transform.localRotation = Quaternion.Euler(-60.3f, 0, -180);
}
if (Input.GetKeyUp(KeyCode.D)) //손 떼면 복구
{
transform.localRotation = Quaternion.Euler(-90.00001f, 0, -180);



}
}
}