Labels
Labels
BREAKING
Bug
C-Low Hanging Fruit
C-Moderate Effort
C-Project
CHANGELOG
G-Achievements
G-CESK machine
G-Design
G-Entities
G-Game State
G-Inventory
G-Logging
G-Objectives
G-Recipes
G-REPL
G-Robots
G-Scenarios
An issue having to do with scenario design, the way scenarios are described and loaded, etc.G-Scoring
G-Structures
G-Terrain
G-World
I-Duplicate
I-Expected Behavior
The reported behavior is not actually a bug. Consider converting to a user experience issue.I-Information Needed
I-Not Reproducible
I-Won't Fix
L-Capability checking
Capability checking determines which capabilities are required by a given piece of code.L-Commands
L-Elaboration
Elaboration takes typechecked code and manipulates it (inserts extra code, etc.) to be ready to run.