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327 changes: 327 additions & 0 deletions lib/node_modules/@stdlib/blas/ext/base/saxpby/README.md
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<!--

@license Apache-2.0

Copyright (c) 2026 The Stdlib Authors.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

-->

# saxpby

> Multiply a single-precision floating-point strided array `x` by a constant and add the result to a single-precision floating-point strided array `y` multiplied by a constant.

<section class="intro">

This BLAS extension implements the operation

<!-- <equation class="equation" label="eq:axpby" align="center" raw="\mathbf{y} = \alpha \mathbf{x} + \beta \mathbf{y}" alt="Equation for axpby operation."> -->

```math
\mathbf{y} = \alpha \mathbf{x} + \beta \mathbf{y}
```

<!-- </equation> -->

This API is complementary to the package [`@stdlib/blas/base/saxpy`][@stdlib/blas/base/saxpy] and is a common BLAS extension in libraries such as Intel MKL, OpenBLAS, and others.

</section>

<!-- /.intro -->

<section class="usage">

## Usage

```javascript
var saxpby = require( '@stdlib/blas/ext/base/saxpby' );
```

#### saxpby( N, alpha, x, strideX, beta, y, strideY )

Multiplies a single-precision floating-point strided array `x` by a constant and adds the result to a single-precision floating-point strided array `y` multiplied by a constant.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float32Array( [ 2.0, 3.0, 4.0, 5.0, 6.0 ] );

saxpby( x.length, 5.0, x, 1, 2.0, y, 1 );
// y => <Float32Array>[ 9.0, 16.0, 23.0, 30.0, 37.0 ]
```

The function has the following parameters:

- **N**: number of indexed elements.
- **alpha**: first scalar constant.
- **x**: input [`Float32Array`][@stdlib/array/float32].
- **strideX**: stride length for `x`.
- **beta**: second scalar constant.
- **y**: output [`Float32Array`][@stdlib/array/float32].
- **strideY**: stride length for `y`.

The `N` and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to multiply every other element of `x` by `alpha` and add to every other element of `y` multiplied by `beta`:

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );

saxpby( 3, 5.0, x, 2, 2.0, y, 2 );
// y => <Float32Array>[ 19.0, 8.0, 33.0, 10.0, 47.0, 12.0 ]
```

Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

// Initial arrays...
var x0 = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y0 = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );

// Create offset views...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*2 ); // start at 3rd element

saxpby( 3, 5.0, x1, 1, 2.0, y1, 1 );
// y0 => <Float32Array>[ 7.0, 8.0, 28.0, 35.0, 42.0, 12.0 ]
```

#### saxpby.ndarray( N, alpha, x, strideX, offsetX, beta, y, strideY, offsetY )

Multiplies a single-precision floating-point strided array `x` by a constant and adds the result to a single-precision floating-point strided array `y` multiplied by a constant using alternative indexing semantics.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float32Array( [ 2.0, 3.0, 4.0, 5.0, 6.0 ] );

saxpby.ndarray( x.length, 5.0, x, 1, 0, 2.0, y, 1, 0 );
// y => <Float32Array>[ 9.0, 16.0, 23.0, 30.0, 37.0 ]
```

The function has the following additional parameters:

- **offsetX**: starting index for `x`.
- **offsetY**: starting index for `y`.

While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to multiply the last three elements of `x` by `alpha` and add to the last three elements of `y` multiplied by `beta`:

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float32Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );

saxpby.ndarray( 3, 5.0, x, 1, x.length-3, 2.0, y, 1, y.length-3 );
// y => <Float32Array>[ 6.0, 7.0, 31.0, 38.0, 45.0 ]
```

</section>

<!-- /.usage -->

<section class="notes">

## Notes

- If `N <= 0`, both functions return `y` unchanged.

</section>

<!-- /.notes -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var saxpby = require( '@stdlib/blas/ext/base/saxpby' );

var x = discreteUniform( 10, -100, 100, {
'dtype': 'float32'
});
console.log( x );

var y = discreteUniform( 10, -100, 100, {
'dtype': 'float32'
});
console.log( y );

saxpby( x.length, 5.0, x, 1, 2.0, y, 1 );
console.log( y );
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<section class="intro">

</section>

<!-- /.intro -->

<section class="usage">

### Usage

```c
#include "stdlib/blas/ext/base/saxpby.h"
```

#### stdlib_strided_saxpby( N, alpha, \*X, strideX, beta, \*Y, strideY )

Multiplies a single-precision floating-point strided array `x` by a constant and adds the result to a single-precision floating-point strided array `y` multiplied by a constant.

```c
const float x[] = { 1.0f, 2.0f, 3.0f, 4.0f };
float y[] = { 2.0f, 3.0f, 4.0f, 5.0f };

stdlib_strided_saxpby( 4, 5.0f, x, 1, 2.0f, y, 1 );
```

The function accepts the following arguments:

- **N**: `[in] CBLAS_INT` number of indexed elements.
- **alpha**: `[in] float` first scalar constant.
- **X**: `[in] float*` input array.
- **strideX**: `[in] CBLAS_INT` stride length for `X`.
- **beta**: `[in] float` second scalar constant.
- **Y**: `[inout] float*` output array.
- **strideY**: `[in] CBLAS_INT` stride length for `Y`.

```c
void stdlib_strided_saxpby( const CBLAS_INT N, const float alpha, const float *X, const CBLAS_INT strideX, const float beta, float *Y, const CBLAS_INT strideY );
```

<!--lint disable maximum-heading-length-->

#### stdlib_strided_saxpby_ndarray( N, alpha, \*X, strideX, offsetX, beta, \*Y, strideY, offsetY )

<!--lint enable maximum-heading-length-->

Multiplies a single-precision floating-point strided array `x` by a constant and adds the result to a single-precision floating-point strided array `y` multiplied by a constant using alternative indexing semantics.

```c
const float x[] = { 1.0f, 2.0f, 3.0f, 4.0f };
float y[] = { 2.0f, 3.0f, 4.0f, 5.0f };

stdlib_strided_saxpby_ndarray( 4, 5.0f, x, 1, 0, 2.0f, y, 1, 0 );
```

The function accepts the following arguments:

- **N**: `[in] CBLAS_INT` number of indexed elements.
- **alpha**: `[in] float` first scalar constant.
- **X**: `[in] float*` input array.
- **strideX**: `[in] CBLAS_INT` stride length for `X`.
- **offsetX**: `[in] CBLAS_INT` starting index for `X`.
- **beta**: `[in] float` second scalar constant.
- **Y**: `[inout] float*` output array.
- **strideY**: `[in] CBLAS_INT` stride length for `Y`.
- **offsetY**: `[in] CBLAS_INT` starting index for `Y`.

```c
void stdlib_strided_saxpby_ndarray( const CBLAS_INT N, const float alpha, const float *X, const CBLAS_INT strideX, const CBLAS_INT offsetX, const float beta, float *Y, const CBLAS_INT strideY, const CBLAS_INT offsetY );
```

</section>

<!-- /.usage -->

<section class="notes">

</section>

<!-- /.notes -->

<section class="examples">

### Examples

```c
#include "stdlib/blas/ext/base/saxpby.h"
#include <stdio.h>

int main( void ) {
// Create strided arrays:
const float x[] = { 1.0f, -2.0f, 3.0f, -4.0f, 5.0f, -6.0f, 7.0f, -8.0f };
float y[] = { 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f, 9.0f };

// Specify the number of indexed elements:
const int N = 8;

// Specify strides:
const int strideX = 1;
const int strideY = 1;

// Multiply `x` by a constant and add to `y` multiplied by a constant:
stdlib_strided_saxpby( N, 5.0f, x, strideX, 2.0f, y, strideY );

// Print the result:
for ( int i = 0; i < 8; i++ ) {
printf( "y[ %i ] = %f\n", i, y[ i ] );
}
}
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

[mdn-typed-array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray

[@stdlib/array/float32]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/array/float32

[@stdlib/blas/base/saxpy]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/blas/base/saxpy

<!-- <related-links> -->

<!-- </related-links> -->

</section>

<!-- /.links -->
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