tail refactor#6330
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SapphicOverload wants to merge 19 commits into
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thgvr
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May 28, 2026
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very glad you're still working on this |
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tail aiming meta incoming |
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About The Pull Request
Tails are now targetable bodyparts that can take damage and become dismembered, instead of an organ or feature or just part of the chest depending on species. This also refactors a lot of the backend code for bodypart rendering and more to make it possible.
Why It's Good For The Game
I thought it would be funny.

Also makes a lot of the code significantly less awful to work with, because each species handles tails the same way now instead of having 4 separate features for each species that has them and 2 species that just had it on the chest sprite.
Changelog
🆑
refactor: Tails are now a targetable bodypart
code: All bodyparts now have a "bodypart weight" which determines its chance to get hit and the share of damage received from sources that apply across all limbs
imageadd: Vox and Kepori tails are now separate from the chest sprite
fix: Fixed paraplegics being able to use the *thump emote
/:cl: