Skip to content

Pressing cancel on the Material picker will revert an override material to the originally applied material. #4216

Closed

Description

@Dan-Linden

Environment

Second Life RELEASE 7.1.13.14343205944 - 2025.03

Description

Pressing cancel on the Material picker will revert an override material to the originally applied material.

Reproduction steps

  1. Drag a material onto a cube.
  2. Drag a texture onto the same face of the cube. Verify the texture is now visible on the cube.
  3. In the edit tool, click Select Face.
  4. Select the object face with the material.
  5. In the Texture tab of the edit tool, click the Material swatch.
  6. In the PICK: TEXTURE floater, click the Cancel button.

Observed: The material on the cube reverts to the original material that was applied in step 1.
Video: https://github.com/user-attachments/assets/23ad389f-218f-456b-acc7-6d1d1d33cfe8

Expected: The material on the cube should be the same as it was when editing of the material began.

This bug does not reproduce in 7.1.12.13550888671 - ForeverFPS

Found in testing of https://github.com/secondlife/iqa/issues/500

Activity

  1. added
    bugSomething isn't working
    triageFlags issues that need to be triaged
    on Jun 4, 2025
  2. added theissue type on Jun 18, 2025
  3. added this to the 2025.05 milestone on Jun 18, 2025
  4. self-assigned this
    on Jul 10, 2025
  5. removed
    triageFlags issues that need to be triaged
    on Jul 17, 2025
  6. added 2 commits that reference this issue on Jul 17, 2025
  7. AtlasLinden commented on Aug 11, 2025

    @AtlasLinden
    Contributor

    Passed QA.
    Verified on Second Life Release 7.2.0.16841984053 (2025.06) on Win11/MacOS

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Type

Projects

No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions