Granite is a 3d game engine written in C++, its main goal is to make gamedev easy and enjoyable for everyone while keeping things simple and powerful. feel free to use it to develop your game or to modify it, also, if you want to contribute, just fork it and create a pull request! if you find any issue or have a cool idea/suggestion, share it on github issues or send me an e-mail!
- 3D Rendering
- Transforms
- Custom Meshes
- Primitives
- 3D Audio
- Custom Shaders
- Lights
- Window Management
- Keyboard & Mouse Input
- 3D Physics
- Models
- Map Loading
- Math & Vector Modules
Copyright (c) 2026 saintsHr Licensed under the MIT License Github: https://github.com/saintsHr/Granite

