Refactor Raytrace to track iteration direction along axes #106
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The previous raytrace range calculation approach of comparing
axandayran into issues when the laser origin was close to the:This PR improves the ray tracing logic in the
World::Raytracemethod by explicitly tracking whether the current iteration is along the X or Y axis.Key improvements:
Ray tracing logic and range calculation:
along_xto explicitly track whether the ray iteration is along the X or Y axis.along_xinstead of comparingaxanday, making it clear whether the crossing was vertical or horizontal.