chore: Rebased and merged commits#4
Closed
stuartcarnie wants to merge 1888 commits intorsanchezsaez:masterfrom
Closed
chore: Rebased and merged commits#4stuartcarnie wants to merge 1888 commits intorsanchezsaez:masterfrom
stuartcarnie wants to merge 1888 commits intorsanchezsaez:masterfrom
Conversation
This saves a huge amount of time when animating vertices of a Polygon2D manually
Remove AccessKit dynamic wrappers, add download script and build warning if libs are missing.
[Windows] Set current driver when ANGLE init fails.
[RTL] Use shared item RIDOwner for all instances.
Add `fix_alpha_border` and `premult_alpha` to the `DPITexture` importer.
[Viewport] Add option to inherit parents texture filter/repeat, use it for popups.
[Accessibility] Do not use activation/deactivation callbacks for embedded windows.
…t-ignore-culling-docs Docs: Clarify that instance_set_ignore_culling disables layer culling
Reorganize Output dock
Only attempt to load ANGLE DLLs from executable folder.
Handle UID path in packs.
…-stack-clearing GDScript: Fix and simplify coroutine stack clearing
Update access-kit to 0.21.2
Fix `String::split_` crash on empty string.
Improve `OS.is_process_running` error messages.
…r-fix Fix `RenderingDevice::texture_clear()` behaving unexpectedly when using the D3D12 driver
…ure_array Fix repeating last valid texture in samplers array
…compatible_funcs Restrict `textureGather` shader function in Compatibility mode
…en/add_tween_has_tweenders Add `Tween::has_tweeners()`
…ren-transform Add ability to transform parent nodes without affecting global transform of its children
…name-index Display and allow setting name/index of BlendSpace points
Make `memnew(RefCounted)` return `Ref`, to improve ownership safety
…erministic-framework-macos [MacOS] Fix non-deterministic framework linking order on macOS for incremental builds
[TextEdit] Ignore IME updates and Alt sequences when control is read-only.
In most cases, we may only need to modify some properties of the default resource instead of all. But click the plus icon to override item, it will use an empty object to override. Allow `EditorResourcePicker` to be editable, you can use the **Make Unique** option to create a copy and then edit it.
…is `force_allow_unique` Since `force_allow_unique` is enabled when the corresponding property does not exist, the displayed value is "inherited". Therefore, it should not be edited/cleared at this time.
CI: Implement `clangd-tidy` as GitHub Action
Fixes godotengine#117676 PR godotengine#111964 made a Ref<ColorManagementProfile> which we intentionally leaked across a client-server barrier owned, which caused a use-after-free. Manually adding reference/unreference calls keeps the ptr valid without memory leaks.
…gement-memory-management Wayland: Fix use-after-free of `Ref<ColorManagementProfile>`
This page covers the creation of custom loggers.
Do not add always-on-top windows to transient list on creation. Unconditionally clean transient children list when window is closed.
…type-default-theme-item-editable Make the resource type's default theme item editable in Theme editor
Improve `KEY_CODE`/`MODIFIER_MASK` description
…ter_builder Renderer: Simplify shader and cluster builder
…-spinbox-doc Add missing word to SpinBox documentation
…tom-example Add an example that uses `bind()` to `Array.find_custom()` documentation
Call stop after setting new sprite frames
Disable the "Edit"/"Clear"/"Save" menu item when the `EditorResourcePicker` is `force_allow_unique`
…g-sandbox EditorFileDialog: Document native file dialogs in sandboxed environments
…torial Link Logging tutorial in the Logger class reference
…whole_batch Fix GLES3 batching skipping rendering all items
…metal_crash Metal: Fix crash accessing `NULL` PixelFormats
[Windows] Fix invalid transient window getting stuck in infinite loop.
Co-Authored-By: Ricardo Sanchez-Saez <rsanchezsaez@apple.com> Co-Authored-By: Stuart Carnie <stuart.carnie@gmail.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This PR is a revised version of #3 to squash the commits and rebased on the current main branch at b0c1084