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Ricardo Quesada edited this page Mar 20, 2016
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VChar64 is an character / tile editor for the Commodore 64 / 128. But it runs on Mac, Windows and Linux.
VChar64 was designed to be used with the keyboard, although everything can be done with the mouse as well. If there is a keyboard shortcut that is missing, let me know!
-
Ctrl + n
: New empty project -
Ctrl + o
: Open file (RAW, c64, Charpad) or VChar64 project -
Ctrl + s
: Save project -
Ctrl + Shift + s
: Save project as... -
Ctrl + e
: Export project (using previously used parameters) -
Ctrl + Shift + e
: Export project as... (raw, or c64 or asm) -
Ctrl + w
: Close current project -
Ctrl + Shift + w
: Close all open projects
-
Ctrl + x
: Cut region -
Ctrl + c
: Copy region -
Ctrl + v
: Paste region
-
Ctrl + t
: Change Tile properties -
Ctrl + Cursor_right
: Select next tile -
Ctrl + Cursor_left
: Select previos tile -
Ctrl + Shift + c
: Clear tile -
Ctrl + Shift + i
: Invert tile -
Ctrl + Shift + r
: Rotate tile 90 degrees clockwise -
Ctrl + Shift + x
: Flip tile horizontally -
Ctrl + Shift + y
: Flip tile vertically -
Ctrl + Shift + Cursor left:
Shift tile one bit to the left -
Ctrl + Shift + Cursor right:
Shift tile one bit to the right -
Ctrl + Shift + Cursor up:
Shift tile one bit upwards -
Ctrl + Shift + Cursor down:
Shift tile one bit to the downwards
-
Ctrl + 1
: Select background color ($d021
) -
Ctrl + 2
: Select foreground color (Color RAM) -
Ctrl + 3
: Select multicolor color #1 ($d022
) -
Ctrl + 4
: Select background color #2 ($d023
) -
Ctrl + m
: Toggle multicolor mode
-
1
: Paint with background color ($d021
) -
2
: Paint with foreground color (Color RAM) -
3
: Paint with multicolor #1 color (if multicolor is enabled) ($d022
) -
4
: Paint with multicolor #2 color (if multicolor is enabled) ($d023
) -
space
: Cycle current color. If current color is...:- Background, then paint using Foreground
- Foreground, then paint using Multicolor #1 (or Background if multicolor is disabled)
- Multicolor #1, then paint using Multicolor #2
- Multicolor #2, then paint using Background
- Cursors: Move cursor
- Cursors: Move cursor
- Cursors +
Shift
: Select region
- Cursors: Move cursor
- Cursors +
Shift
: Select region
- Cursors: Move cursor
- Cursors +
Shift
: Select region -
Alt
+ tile_number: Paint tile_number in cursor. Also move cursor one to the right.- eg:
Alt + 192
will use tile 192 to paint the current position in the map.
- eg:
- Alphanumeric: paint map tile with alphanumeric value. Also move cursor one to the right.
- eg: If 'A' is pressed, the ASCII value of
A
(65) is converted to screen code (1) and tile_number 1 will be used. If using the default charset, it will paint anA
.
- eg: If 'A' is pressed, the ASCII value of
-
space
:- If
Select mode
is selected, behaves as previos item - If
Flood Fill mode
is selected, it fills the map with the selected tile - If
Paint mode
is selected, it paints the current map tile with the selected tile
- If