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Ryan Sheffer edited this page Jul 25, 2022 · 14 revisions

Ryan's Helpful Helpers Wiki

Steps to install from the marketplace

  • Add the plugin from the marketplace here
  • Install it to a supported engine
  • Load your project which is part of that engine
  • Open the Plugins window (Edit->Plugins in UE4) / (Tools->Plugins in UE5)
  • Search for "Ryan's helpful helpers" and activate the plugin with the checkbox

Steps to install from this repo

  • In your projects folder ensure there is a "Plugins" folder
  • Clone this repo into the "Plugins" folder, the folder should be called "RyHelpfulHelpers"
  • Run your project, Unreal should ask you if you want to build the plugin, say Yes.
  • The plugin should be successfully installed into your project

Finding functions in runtime blueprints

Type "RyRuntime" into the blueprint search window and all functions related to this plugins runtime extensions will be shown: Runtime functions

Finding functions in editor blueprints

Type "RyEditor" into the blueprint search window and all functions related to this plugins editor extensions will be shown: Editor functions

Components

Runtime function libraries related to:

Editor function libraries related to:

Future Feature Development

  • Move the Dialog functions to the runtime module for desktop developers
  • File Load to String / Bytes
  • JSON String to Struct, struct to JSON string
  • JSON object and manipulation
  • Struct/Object to INI
  • INI to Struct/Object
  • Array extensions such as sorting functions

Visit us on discord to request features, report bugs, or get general support.

See the sub-pages to see some examples of the library functions included. Documentation is being improved over time.

Clone this wiki locally