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Releases: qsb-dev/quantum-space-buddies

Version 0.29.1

28 Jul 00:35

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  • Fixed multiple issues with kicking players.
  • Reverted some New Horizons compatibility changes, to try to resolve some other connection bugs. Sorry Xen :(
  • Made more things public for addons.
  • Updated package/dependency versions.
  • Updated README and added separate document for development.

0.29.0

09 Jul 20:27
c8e4487

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  • Added null checks to multiple places to prevent errors.
  • You can now press the up arrow when typing a message to go back through your previous messages.
  • Improve ListStack.
  • Remove bad translation mechanic on transport errors.
  • Made some things public for addons.
  • Fixed OnModStart patches not working for addons.
  • Added custom data methods on PlayerInfo for addons.
  • Updated OWML version and GameLibs version.
  • Improved some network manager code.
  • Added a command system into the text chat.

0.28.3

25 Jun 14:11
a1fcbd3

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  • Fixed softlock with Nomai projection pools.

0.28.2

23 Jun 19:43
4bd6524

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  • Fixed some long chat messages having no color, and visible rich text tags.

0.28.1

22 Jun 19:50
03bcc60

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  • Added fade to text chat when there have been no new messages for a few seconds.
  • Added Turkish translation (thanks Deniz)
  • Fixed the weaver failing when there are no NetworkBehaviours in your addon.
  • Fixed compatibility with Common Camera Utility.
  • Added setting to disable ability to open and type into text chat (for NomaiVR compatibility)
  • Updated internal Mirror stuff.
  • Added translations for transport errors (is missing the actual translations though... :P)

0.28.0

08 May 14:01
992851a

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  • Added text chat. Press ENTER to start typing, ENTER again to send the message, and ESCAPE to stop typing. Only works when you have the suit equipped.
  • Added an in-game switcher between KCP and Epic transports in the mod config settings.
  • Fixed bug where some buttons in the pause menu wouldn't appear/disappear.
  • Fixed player dots on the minimap not hiding when the minimap hides.
  • Fixed probe snapshots not working correctly (again).
  • Fixed bug where a player disconnecting while in a conversation would break that NPC's dialogue.

0.27.0

27 Apr 00:50
3928d1b

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  • Updated Mirror - and transports - to latest versions.
  • Fixed players being moved weirdly around the ship when it is flying.
  • Fixed a pursuing creature being able to see through walls sometimes.
  • Fixed the wrong UI showing up when clients join a server that hasn't woken up yet.
  • Fixed certain objects not reacting properly when putting away the scout launcher.
  • Fixed a certain moon not moving correctly.
  • Fixed thruster effects on the model ship staying on sometimes.
  • Fixed bugs when a player left while inside the ship.
  • Updated the French localization. (Thanks @MerlinConnected)

0.26.3

09 Mar 16:52
390a3a0

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  • Fixed title screen buttons being visible too early.
  • Fixed issue where the ship would launch you around weirdly.
  • Fixed issue when trying to handle messages from disconnected players.
  • Added the WorldObject count into the hash messages.
  • Moved the WakeUpSync script off of the remote player prefab.
  • Removed the unused StopMeditation script.

0.26.2

08 Mar 13:37
b948f81

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  • Fixed issue where the white hole would try to move itself.
  • Fixed errors with adding/removing players.
  • Mitigated connection problem leading to server softlocks / unexpected behaviour. (AKA busted them ghosts (hopefully))
  • Made an internal project change so MirrorWeaver should work on Linux when building from source code.

0.26.1

04 Mar 20:54
73cdc6a

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  • Fixed minimap marker sometimes not having a material.
  • Added an internal attribute to PlayerBox.