'Re;Bricked' is a fun breakout game written entirely in GameBoy assembly for the sake of teaching myself low level programming. For example, how the data moves from CPU registers and RAM, how CPU translates instructions into action, and how the hardware is controlled.
Note: game lacks the win/loss messages for now.
demo.mp4
- POSIX environment
- GNU make
- RGBDS >v0.5.0
- Emulator (such as Emulicious)
- Clone the repo
git clone https://github.com/potatoSalad21/Re-Bricked
cd Re-Bricked- Build the game
make build- Run the gb file in your emulator
and done!