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I hit an issue where this would animate move/resize events triggered by the user, and noticed a logical flaw on the discard animation conditionals.

This PR regroups the isUserMoveResize so it actually checks against that there's an ongoing move/resize event AND that the user is triggering it at the same time.

I also regrouped it so maximizationChange is checked against what all the other conditions evaluate to together to properly match the conditionals.

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