feat: Insert a level 3 to Baby Steps tower and shift subsequent levels #268
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Insert a level 3 to Baby Steps tower and shift subsequent levels WarriorJS
Description
This PR introduces a new Level 3 ("Healing Intro") to the Baby Steps tower in WarriorJS.
The level is designed to gently teach players how to manage health using
warrior.rest(), without overwhelming them.Motivation
The goal is to gradually introduce the healing mechanic so new players aren’t immediately confronted with multiple enemies or high-damage encounters.
By starting with low health and only two sludges, players are encouraged to use
warrior.rest()and develop a survival strategy.Key Changes
New Level 3: Healing Intro
warrior.rest()strategically to survive both encounters.Level Renumbering
Updated Package README
Testing
Impact
This addition ensures a smoother learning curve and prevents overwhelming new players, while introducing the important healing mechanic at the right time.