v2.4.0
What's Changed
- Add support for headless rendering with EGL on linux
- Overhaul selection / picking to be much easier to use and more general
- Add support for categorical scalar quantities (labels/segmentations/flags/etc)
- add ARM builds to Python wheels @johnnynunez
- support a proper shutdown flow
- check & warn for inf/nan values in input
- contour line scalar shading, add more perceptual colormaps by @keenancrane
- expose texture filtering options for surface mesh texture quantities
- add a convenience adder for curve networks which are a collection of line segments
Bugfixes etc
- Fix autoscaling of structures. by @patsytau in #304
- Repaired README example for point clouds by @amock in #294
- use
std::vector::data()when setting GL data by @gkoulin in #300 - remove deprecated keycode functions
- fix histogram rendering bugs by tracking buffers which must be preserved for imgui render
- fix a bug where saving/restoring views to the clipboard was broken on linux
New Contributors
- @amock made their first contribution in #294
- @gkoulin made their first contribution in #300
- @patsytau made their first contribution in #304
- @keenancrane made their first contribution in #317
Full Changelog: v2.3...v2.4.0