A local and cross-platform save game manager for Ubisoft, Rockstar and Unreal Engine saves. Built with ImGui and OpenGL
Key Features:
- Lua plugin system for custom game detections (found here)
- Create and restore backups of individual save files with optional labels
- Automatic detection that finds your savegames (Steam, Heroic, Lutris, native and Wine!)
- Experimental Save Editor (only supports GTA San Andreas (classic PC))
- Custom backup paths, per-store toggles, game blacklist, and custom game definitions
for a full list of the supported games view SUPPORTED_GAMES.md
| Store / Savetype | Windows | Linux | macOS |
|---|---|---|---|
| Ubisoft | Yes | Yes (Steam/Proton, Wine, Lutris, Heroic) | In development |
| Rockstar | Yes | Yes (Steam/Proton, Lutris, Heroic) | In development |
| Unreal Engine | Yes | Yes (Steam/Proton, Lutris, Heroic) | Yes |
| Minecraft | Yes | Yes | Yes |
Note
Unreal Games are detected via GVAS .sav files. UE3 games and games using custom save formats are not supported. Only UE4/5
Note
Minecraft: the following stores are supported: Official, Modrinth, Curseforge, PrismLauncher (MultiMC is exclusive to linux)
See CHANGELOG.md for a complete history of all changes.
- Save Editor — expanding to Rockstar titles (RDR2); GTA SA is experimental and current
- PSP ↔ PPSSPP — convert and transfer saves between physical PSP and emulator
- Smart backup deletion — configurable retention policy for old backups
- Backup automation — headless background process for scheduled backups
- Broader game support — Unity games, Crossover on MacOS and much more built-in (?)
See CONTRIBUTING.md for build instructions and contribution guidelines.
GPLv3 see LICENSE.






