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6b107fe
new game button io
LuisW04 Dec 19, 2025
2f94bcf
Player as Black
LuisW04 Dec 30, 2025
f9361fa
Added UI for Game Options
LuisW04 Dec 30, 2025
c91e16b
Engine vs Engine implementation
DoedlDome Jan 7, 2026
0b61566
Update store.js
DoedlDome Jan 8, 2026
30aab3c
Debugged EvE-Mode
DoedlDome Jan 14, 2026
5f977b9
code cleanup
LuisW04 Jan 16, 2026
05103d1
removed PvE switch
LuisW04 Jan 16, 2026
96e2d94
removed PvE from settings tab
LuisW04 Jan 20, 2026
982a412
Update AnalysisHead.vue
bj171 Jan 20, 2026
9a4a618
dark mode for GEM, SGM
LuisW04 Jan 20, 2026
172a117
pgn browser button added
bj171 Jan 20, 2026
ee94df9
all buttons added to flexbox, width of gui is reduced
bj171 Jan 20, 2026
9812e81
minor adjustments
bj171 Jan 20, 2026
aab63d3
screen adaptation
bj171 Jan 20, 2026
875a30c
gui should be smoother now
bj171 Jan 20, 2026
cba7ac7
reset button red
bj171 Jan 20, 2026
5a996c6
block player move during engine turn
LuisW04 Jan 21, 2026
7e294cf
Game improvements
DoedlDome Jan 22, 2026
0c73f67
Merge branch 'eve-bugfix' into win-screen
LuisW04 Jan 22, 2026
734b215
Merge branch 'GUI-fixes' into win-screen
LuisW04 Jan 22, 2026
ffb952f
Merge branch 'master' into win-screen
LuisW04 Jan 22, 2026
5912563
Variants now get dispatch when user starts a new game
DoedlDome Jan 22, 2026
50173ed
fixed EndGameModal
LuisW04 Jan 28, 2026
463cfae
resetAllSettings resets NGM
LuisW04 Jan 28, 2026
5f70c4e
fixed PvE bug
LuisW04 Jan 28, 2026
905f98f
prevent start game when no engine selected
LuisW04 Jan 28, 2026
8770a6e
empty limiter fix
LuisW04 Feb 5, 2026
6cebf38
fixed reset board stopping game
LuisW04 Feb 5, 2026
bc011d9
lint checks fix
LuisW04 Feb 5, 2026
3a9e529
synchronization
LuisW04 Feb 9, 2026
fad1ce8
added endgamemodal checkbox
LuisW04 Feb 9, 2026
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Binary file modified engines/fairy-stockfish.exe
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Binary file modified engines/stockfish.exe
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4 changes: 2 additions & 2 deletions src/renderer/assets/cssVars.css
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
:root {
--main-bg-color: white;
--second-bg-color: #f1f1f1;
--main-text-color: #131310;
--main-text-color: #131310;
--second-text-color: #131310;
--light-text-color: #fff;
--light-text-color: #fff;
--coord-color: #000;
--main-border-color: #131310;
--scroll-track-color: lightgrey;
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2 changes: 1 addition & 1 deletion src/renderer/assets/dim8x8.css
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@
}
.dim8x8 .cg-wrap piece {
width: calc(100% / 8);
height: calc(100% / 8);
height: calc(100% / 8);
}
.dim8x8 cg-board square {
width: calc(100% / 8);
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1 change: 0 additions & 1 deletion src/renderer/assets/dim9x10.css
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,6 @@
height: 10%;
background-size: cover;
z-index: 2;

pointer-events: none;
}
.dim9x10 cg-board square {
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2 changes: 1 addition & 1 deletion src/renderer/assets/dim9x9.css
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@
}
.dim9x9 .cg-wrap piece {
width: calc( 100% / 9);
height: calc( 100% / 9);
height: calc( 100% / 9);
}
.dim9x9 cg-board square {
width: calc( 100% / 9);
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