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LightTOC
_nebula edited this page Oct 24, 2024
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1 revision
int - Magic 0x40F20001
int - Version
8 bytes - Unknown
16 bytes - GUID
64 bytes - Lighting Matrix (4 Vector4s)
byte - rwLightType
byte - rwLightFlags
byte - insideOutside
byte - pad0
float - diffuseAmbient
RGBA - color (each component is 1 byte)
float - intensity
float - radius
float - fullBrightRadius
float - coneAngle
float - fullBrightAngle