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@nleve nleve commented Jun 16, 2023

WIP PR to implement #398

Would expect this to ultimately cover:

  • Interaction with screensharing object:
    • Start screensharing
    • Stop screensharing
    • One player controls a screensharing object at a time
    • Release screensharing object upon controlling-user disconnection
  • Start/stop usage of display media track via hydrogen
  • Render current screensharer's display stream to VideoTexture and apply texture to screensharing object
  • Provide a way to create a screensharing object in a world

Originally I was approaching this implementation similarly to how portals are done, but portals are based on the OMI_link extension. It may make more sense for the screensharing object to be a UI element, unless perhaps something clever can be done using EXT_texture_video.

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