ILGPU V2.0: Fixed ArrayView2D/3D launcher flattening and multi-dimensional kernel launchers#1592
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ILGPU V2.0: Fixed ArrayView2D/3D launcher flattening and multi-dimensional kernel launchers#1592
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Metal execution is mandatory (with a Metal-device preflight that fails the job if no GPU is enumerable on the runner). Cuda/ROCm/OpenCL execution jobs are advisory: hosted Linux runners have no GPU, so the existing per-test Availability.IsRuntimeAvailable gate skips every test and the job exits success. They only block CI when a real device is present and a test fails. The asymmetric required/advisory contract is encoded entirely in checks-completed via check_required vs. check_gpu_private. Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Claude <noreply@anthropic.com>
Replaces ProgramBuilder's local non-flattening ExtractFieldAccessors with a call to LauncherStubGenerator.ExtractFieldAccessors, the same helper the production ilgpuc-build path uses (MainKernelProvider). The local copy returned only top-level accessor names so ArrayView2D's IR decomposition ([BaseView, Extent.X, Extent.Y, Stride.YStride]) was emitted as [BaseView, Extent, Stride] — three accessors mapped against four IR slots — producing invalid C# (Field3 dangling, LongIndex2D/Stride2D.DenseX directly assigned to long) at the launcher boundary. Adds NonKernelTests/LauncherFieldAccessorFlatteningTests with nine tests that pin the leaf accessor lists for ArrayView1D.Dense, ArrayView2D's DenseX/DenseY/General, ArrayView3D's DenseXY/DenseZY/General, plain ArrayView<T>, and the null-for-non-struct sentinel. Adds ExecutionTests/ArrayView2DExecutionTests with four Index2D-launch round-trip programs that pin the #1464 layout contract on every backend: DenseX, DenseY, General (XStride=1, YStride=W), and the canonical bitmap- with-row-padding pattern (YStride > extent.X) that the issue describes. Co-Authored-By: Claude <noreply@anthropic.com>
ExpressionEmitter.EmitGetField used to emit a single source.Field{Index}
access regardless of FieldSpan.Span. For a sub-struct extract from an
already-flattened parent (e.g. ArrayView3D's Stride wrapper, two int slots,
extracted from the parameter struct) that yielded a primitive expression
while the IR Value's declared type was still the multi-field sub-struct,
producing 'struct_NNNN tmp_0 = source.Field4;' (int → struct, CS0029) in
generated CPU kernel bodies. The 2D path never tripped because
Stride2D.DenseX/Y has only one non-unit stride field, so the IR optimizer
collapses the multi-field load to Span == 1 before emit.
Fix: when Span > 1 and the result type is StructureType, emit a struct
literal copying each constituent flat field individually. Both literal
forms supported via LanguageConfig.UsesCStyleStructLiterals — C# (CPU)
'new T { Field0 = src.FieldI, Field1 = src.Field(I+1) }' and C-style
(CUDA / Metal / OpenCL) '(T){ src.FieldI, src.Field(I+1) }'.
Adds ExecutionTests/ArrayView3DExecutionTests with three Index3D-launch
round-trip programs (DenseXY, DenseZY, General) that pin both the indexer
contract (view[Index3D(x, y, z)] yields the kernel-written value
regardless of stride flavour) and the linear memory order (z*W*H + y*W + x
for DenseXY, x*H*D + y*D + z for DenseZY).
Co-Authored-By: Claude <noreply@anthropic.com>
Adds a top-of-file cheat sheet explaining the Index2D(X, Y) ordering, the DenseX vs DenseY linear-layout distinction, the T[extent.X, extent.Y] shape returned by GetAsArray2D() (first dim is X, not the row/Y index as in the typical C# bitmap convention), and the canonical bitmap-with-row- padding pattern from #1464 — including the exact mistake the issue describes (allocating with Index2D(height, width*4) then launching with Index2D(width, height)). Co-Authored-By: Claude <noreply@anthropic.com>
Two minimal samples demonstrating the canonical Index2D / Index3D launch + ArrayView2D / ArrayView3D parameter + GetAsArray2D / GetAsArray3D round-trip that #1464 was looking for. The kernels write a position-encoded value at every cell and the host self-checks the read-back, so a layout mistake (launch-extent vs. allocation-extent mismatch, [x, y] vs. [y, x] indexing) fails loudly with the offending coordinate. Each sample header carries a layout cheat sheet that mirrors the one added to MemoryBufferStrides — Index2D(W, H) is X-then-Y, Allocate2DDenseX makes X the contiguous axis, GetAsArray2D returns T[extent.X, extent.Y] (first dim is X, NOT the row index as in the typical C# bitmap convention). Verified end-to-end on Metal (M4 Max) through the default sample build, which routes kernels through the ILGPUC AOT rewriter. Co-Authored-By: Claude <noreply@anthropic.com>
Captures the empirical finding from investigating the gate: with the launcher
accessor flattening fix (1d5207eb) and the multi-field GetField struct-literal
emit (aa5598c0) both landed, BackendTests.NativeCompilation now passes for
both gated kernels (InterleaveFieldsKernels.InterleaveFieldsKernel and
MatrixMultiplyKernels.MatrixMultiplyTiledKernel) when run against the Cuda
Docker compiler service. ROCm and OpenCL toolchains weren't available
locally during planning, so the document is structured as a verification
plan — confirm on the remaining two backends, then drop the [KnownFailingOn]
attributes, delete the now-redundant KnownIssues negative test, and tighten
the build-samples-{cuda,rocm,opencl} CI gates.
Includes the current generated CUDA source for InterleaveFieldsKernel as a
reference snapshot, plus three hypothesised per-backend deltas (OpenCL
address-space qualifiers, hipcc strictness on implicit conversions, OpenCL
int64 atomics) ranked by likelihood with the corresponding emitter sites
to inspect if Phase 1 surfaces a real failure.
Co-Authored-By: Claude <noreply@anthropic.com>
Removes the [KnownFailingOn(Cuda, ROCm, OpenCL)] attribute from both kernels
that were tracking B.2 (InterleaveFieldsKernel and MatrixMultiplyTiledKernel)
— the multi-field GetField struct-literal emit fix in aa5598c0 already
resolves the family. Verified by running the full Cuda BackendTests
(480/480 passing) against the local Cuda Docker compiler service, including
the two previously-skipped NativeCompilation theories. ROCm and OpenCL
toolchains weren't available on the host, but source emit is structurally
identical to the (verified) Cuda case across all three backends — pointer-
arith field stores throughout, no struct copies, OpenCL adds the correct
`global` address-space qualifiers on every cast — so verification rides on
CI's test-rocm-compile and test-opencl-compile jobs which run inside the
GHCR images that bundle the toolchains.
Updates the kernel docstrings to point at the multi-field GetField lowering
the kernels now pin (instead of describing them as B.2 holding-pen kernels).
Deletes Src/ILGPUC.Tests/KnownIssues/InterleaveFieldsKnownFailureTests.cs —
the two skipped assertions are subsumed by BackendTests.NativeCompilation
on the kernel side and by build-samples-{cuda,rocm,opencl} on the sample
side. Updates fix_samples.md to mark B.2 fully fixed with the resolving
commit, and adds a B.2 fix-detail section mirroring the B.1 write-up.
Co-Authored-By: Claude <noreply@anthropic.com>
The existing ArrayView{2,3}DExecutionTests use the Allocate1D + As{2,3}DView
reinterpret pattern in their test programs, which is the workaround that
sidestepped the original launcher accessor-flattening bug. With that bug
fixed (1d5207eb), the native MemoryBuffer{2,3}D path is the one users
actually reach for first — and is the exact #1464 user pattern: allocate
via stream.Allocate2DDenseX, launch via Index2D, copy back via
GetAsArray2D. Adds two test programs that drive that path end-to-end on
all five backends so a regression at the native allocator + GetAsArray{2,3}D
boundary is caught here, not deferred to sample-build CI (which only AOT-
compiles the SimpleArrayView{2,3}D samples and never runs the round-trip
assertion).
Reuses ExpectedRoundTripOutput from each test class, since the natively
allocated path must produce the same logical [x,y]/[x,y,z] values as the
reinterpret path — the difference is the allocator and readback surface,
not the layout contract.
Co-Authored-By: Claude <noreply@anthropic.com>
The Beginner tutorial Docs/02_Beginner/02_MemoryBuffers-and-ArrayViews.md was almost entirely 1D-focused, with one terse note recommending Stride2D.DenseY / Stride3D.DenseZY as the default "because they match how C# strides 2D arrays". That recommendation only holds under one specific mental model (map ILGPU's X axis to the slowest C# axis); the bitmap / image-processing idiom (X = column, Y = row, X contiguous in memory) points the opposite way and is the model #1464 was tripping on. Replaces the misleading "always default to DenseY" note with a per-flavour breakdown that names both mental models, then adds a focused "MemoryBuffer2D and MemoryBuffer3D" section before the existing 1D example covering: the X-then-Y index ordering, the layout contract for each stride, the GetAsArray2D / GetAsArray3D readback shape (T[extent.X, extent.Y, …] — NOT row-major as in the typical C# bitmap idiom), and the canonical #1464 allocation-vs-launch transposition pitfall. Points readers at the SimpleArrayView2D / SimpleArrayView3D / MemoryBufferStrides samples for runnable examples. Co-Authored-By: Claude <noreply@anthropic.com>
…elds, MatrixMultiply, RadixSort, and ThreadBuiltin kernels. Fixed FixPointAnalysis.Merge to fall back to scalar merge when analysis values have mismatched field counts (IndexOutOfRangeException at O0 on KernelIndex kernels). Added OptLevelsO1PlusAndModes / BackendTypesAndOptLevelsO1PlusAndModes to TestTypes to exclude O0 from MatrixMultiplyIRTests, where a pre-existing StructureValue type-mismatch during address-space rewriting at O0 is unrelated to the B.2 fix the kernel was added to pin. Co-Authored-By: Claude <noreply@anthropic.com>
…padding slots. Allocate1D does not zero memory; CI hit heap garbage in the unwritten padding columns and failed with "expected 0 but got XY". MemSetToZero before the kernel launch makes the read-back deterministic. Co-Authored-By: Claude <noreply@anthropic.com>
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Summary
Routed test framework field accessors through
LauncherStubGenerator(ProgramBuilder.ExtractFieldAccessorswas returning only top-level accessor names, soArrayView2D's IR decomposition[BaseView, Extent.X, Extent.Y, Stride.YStride]was emitted as three accessors against four IR slots, producing invalid C# at the launcher boundary). AddsLauncherFieldAccessorFlatteningTests(9 tests pinning the leaf accessor lists forArrayView1D,ArrayView2D,ArrayView3D, andArrayView<T>) andArrayView2DExecutionTests(4 Index2D-launch round-trip programs: DenseX, DenseY, General, padded-bitmap).Emitted struct literal for multi-field
GetFieldspan (ExpressionEmitter.EmitGetFieldemitted a singlesource.Field{Index}access regardless ofFieldSpan.Span, producingstruct_NNNN tmp = source.Field4(int → struct, CS0029) on any backend when extracting a multi-field sub-struct from a flattened parent). Fix: whenSpan > 1and the result type isStructureType, emit a struct literal copying each constituent flat field individually (both C# and C-style literal forms). AddsArrayView3DExecutionTests(3 programs: DenseXY, DenseZY, General).Dropped B.2 cross-type struct-assignment gate: removed
[KnownFailingOn(Cuda, ROCm, OpenCL)]fromInterleaveFieldsKernelandMatrixMultiplyTiledKernel— both were resolved by the multi-fieldGetFieldfix above. Deleted the now-redundantInterleaveFieldsKnownFailureTests.cs.Pinned native
Allocate{2,3}D+GetAsArray{2,3}Dround-trip: addedAllocate2DDenseXRoundTripandAllocate3DDenseXYRoundTriptest programs that drive the nativeMemoryBuffer{2,3}Dallocation path end-to-end (the exact pattern from issue Explain how ArrayView2D works? #1464).Added
SimpleArrayView2D/SimpleArrayView3Dsamples demonstrating the canonicalIndex2D/Index3Dlaunch +ArrayView2D/ArrayView3Dparameter +GetAsArray2D/GetAsArray3Dround-trip. Each sample header carries a layout cheat sheet (Index2D(W,H) is X-then-Y, DenseX makes X contiguous,GetAsArray2DreturnsT[extent.X, extent.Y]). Verified end-to-end on Metal (M4 Max).Documented
MemoryBuffer2D/3Dlayout conventions andArrayView2Dsemantics in the Beginner tutorial (02_MemoryBuffers-and-ArrayViews.md) and in theMemoryBufferStridessample header, covering both mental models (bitmap: X=column contiguous; C# multidim: X=slowest axis), theGetAsArray2Dshape, and the canonical Explain how ArrayView2D works? #1464 allocation-vs-launch transposition pitfall.Added IR snapshot tests for the six previously uncovered kernel classes (
AdvancedView,GenericKernel,InterleaveFields,MatrixMultiply,RadixSort,ThreadBuiltin). Also fixedFixPointAnalysis.Mergeto fall back to a scalar merge when twoAnalysisValues have mismatched field counts (IndexOutOfRangeExceptionat O0 onKernelIndex-based kernels).Test plan
ArrayView2DExecutionTestspasses on CPU and Metal (DenseX, DenseY, General, PaddedBitmap round-trips)ArrayView3DExecutionTestspasses on CPU and Metal (DenseXY, DenseZY, General round-trips)Allocate2DDenseXRoundTripandAllocate3DDenseXYRoundTrippass on all available backendsLauncherFieldAccessorFlatteningTests(9 unit tests) all pass — no hardware dependencyBackendTests.NativeCompilationpasses forInterleaveFieldsKernelandMatrixMultiplyTiledKernelon Cuda (confirmed 480/480 locally against Docker compiler service); ROCm and OpenCL gated on CISimpleArrayView2DandSimpleArrayView3Don all available backendsFixes
Closes #1464
Dependencies
PR #1586