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quest-rs

This is a Rust rewrite of my Quest project. Since Rust has many quality-of-life features compared to (and thanks to the mistakes of) C++, I thought it worthwhile to rewrite the existing code, and continue development in this language.

Game resources

The game expects files to be in a directory specified by SDL_GetPrefPath, where org is "cz.lyorig", and app is "quest".

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HalodaQuest, rewritten in Rust

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