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wouterlucas
reviewed
Mar 18, 2026
| if (codepoint === undefined) continue; | ||
| let prevGlyphId = 0; | ||
| for (const char of text) { | ||
| const codepoint = char.codePointAt(0); |
wouterlucas
approved these changes
Mar 18, 2026
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What was wrong
Kerning was being added to the next cursor advance, not to the current glyph placement.
That shifts kerning by one glyph, so pairs like AV/To/Wa render too loose in SDF.
Fix applied
In
SdfTextRenderer.ts:343, kerning is now computed as an offset for the current glyph.In
SdfTextRenderer.ts:355, kerning is applied to currentX before emitting the glyph.In
SdfTextRenderer.ts:377, cursor advance now uses only glyph.xadvance + letterSpacing afterward.