An interactive 3D world exploration and alteration program in the style of the popular computer game Minecraft. Group Members:
- Jingyi Li
- Keyu Lu
- Alton Wiggers
(Course Website: https://www.cis.upenn.edu/~cis460/current/index.html)
Group Work Video:
https://www.youtube.com/watch?v=0U8RksERmr4
We implemented the following features:
- Procedural Terrain
- Efficient Terrain Rendering and Chunking
- Game Engine Tick Function and Player Physics
- Cave Systems
- Texturing and Texture Animation
- Multithreaded Terrain Generation
- NPCs and AI
- Day and night cycle
- Third-Person Mode
- Rivers
- ...