Set D2DGraphic' D2DDevice handle automatically for memory bitmap to draw paths correctly #130
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Fixes #81
This pull request includes changes to the
D2DGraphicsclass in thesrc/D2DLibExport/D2DGraphics.csfile to improve the handling of theDeviceproperty. The most important changes are:src/D2DLibExport/D2DGraphics.cs: Changed theDeviceproperty from nullable (D2DDevice?) to non-nullable (D2DDevice). This ensures that theDeviceproperty will always be initialized and not null.src/D2DLibExport/D2DGraphics.cs: Updated the constructorpublic D2DGraphics(HANDLE handle)to initialize theDeviceproperty with a newD2DDeviceinstance using the provided handle.