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Heroes-like Pseudo 3D Browser Game

A very simple browser game inspired by Heroes of Might and Magic 3 world-map feel.

Tech choice

  • Vite + Vanilla JS for zero-friction browser runtime
  • Three.js for pseudo-3D/isometric-style map rendering

Why this stack: fastest path to a playable browser prototype with simple deployment and no backend.

Features

  • Pseudo-3D world map with clickable tiles on top of a stylized Frieren-inspired 3D statue surface
  • Hero movement with movement points
  • Resource pickups (gold/wood/ore)
  • Neutral enemy stacks with lightweight battle resolution
  • Town tile with recruitment
  • Mine tile with daily production
  • Turn system (day/week progression)
  • Event log + top resource panel
  • Movable camera with orbit/pan/zoom + quick top/isometric presets

Run locally

npm install
npm run dev

Open the printed local URL in browser.

Build

npm run build
npm run preview

Controls

  • Click land tiles to path/move hero
  • End Turn to refresh movement and progress day/week
  • Recruit +5 army works only while standing on town tile
  • Reset Game reloads the state

This is a compact gameplay prototype, not a full HoMM3 clone.

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