[DAP] Add --dap-port as a command line argument#92336
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akien-mga merged 1 commit intogodotengine:masterfrom May 30, 2024
Merged
[DAP] Add --dap-port as a command line argument#92336akien-mga merged 1 commit intogodotengine:masterfrom
--dap-port as a command line argument#92336akien-mga merged 1 commit intogodotengine:masterfrom
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@akien-mga what do you think? Also I have a question out of scope of this PR. |
adamscott
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--dap-port as a command line argument
akien-mga
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AThousandShips
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This is very similar to --lsp-port, which was added in #81844
I have started a conversation in https://chat.godotengine.org/channel/devel?msg=qEJuhGNKqXKsxmjZr, however haven't got responses so far.
The PR solves a case, when 2 GodotEditors are opened with projects and external editor tries to use one of the editors for debugging via DAP via Godot Editor (DebugAdapterServer, default port 6006).
In Rider already can start GodotEditor with LSP server in a headless mode, and this PR would help to use such GodotEditor also for debugging. Other external editors, which use DAP may also benefit from the PR.