Tested versions
- Reproducible in: 4.6.dev5 to currently latest 4.6.beta3
- Not reproducible in: 4.6.dev4 and earlier
System information
Godot v4.6.beta3 - Windows 11 (build 26100) and CachyOS Hyprland 0.53.1 (Wayland), not OS specific - Multi-window, 1 monitor - Vulkan (Forward+) - integrated AMD Radeon (TM) Graphics (Advanced Micro Devices, Inc.; 31.0.21024.2004) - AMD Ryzen 5 5625U with Radeon Graphics (12 threads) - 13.84 GiB memory
Issue description
Starting with 4.6.dev5 script editor loses focus after starting and closing the game. Inputs like Ctrl-Z then unintuitively apply to the scene and not the code.
Steps to reproduce
- Work in the script editor
- Run the project (via F5 or button)
- Stop running the project (via F8 or other)
- Type on keyboard or use a shortcut, e.g. Ctrl+Z
- Input is registered by the scene and not the script editor
Minimal reproduction project (MRP)
N/A
Tested versions
System information
Godot v4.6.beta3 - Windows 11 (build 26100) and CachyOS Hyprland 0.53.1 (Wayland), not OS specific - Multi-window, 1 monitor - Vulkan (Forward+) - integrated AMD Radeon (TM) Graphics (Advanced Micro Devices, Inc.; 31.0.21024.2004) - AMD Ryzen 5 5625U with Radeon Graphics (12 threads) - 13.84 GiB memory
Issue description
Starting with 4.6.dev5 script editor loses focus after starting and closing the game. Inputs like Ctrl-Z then unintuitively apply to the scene and not the code.
Steps to reproduce
Minimal reproduction project (MRP)
N/A