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2 changes: 1 addition & 1 deletion build-android/build.sh
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ set -e
# Debug symbols are enabled for the Android builds so we can generate a separate debug symbols file.
# Gradle will strip them out of the final artifacts.
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no redirect_build_objects=no"
export OPTIONS="production=yes debug_symbols=yes"
export OPTIONS="production=yes debug_symbols=yes accesskit_sdk_path=/root/accesskit/accesskit-c"
export OPTIONS_MONO="module_mono_enabled=yes"
export OPTIONS_DOTNET="module_dotnet_enabled=yes"
export TERM=xterm
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6 changes: 3 additions & 3 deletions build.sh
Original file line number Diff line number Diff line change
Expand Up @@ -165,12 +165,12 @@ if [ ! -d "deps/moltenvk" ]; then
popd
fi

# accesskit-c for Windows, macOS and Linux
# accesskit-c for Android, Windows, macOS and Linux
if [ ! -d "deps/accesskit" ]; then
echo "Missing accesskit, downloading it."
mkdir -p deps/accesskit
pushd deps/accesskit
curl -L -o accesskit.zip https://github.com/godotengine/godot-accesskit-c-static/releases/download/0.21.2/accesskit-c-0.21.2.zip
curl -L -o accesskit.zip https://github.com/godotengine/godot-accesskit-c-static/releases/download/0.21.2-1/accesskit-c-0.21.2-1.zip
unzip -o accesskit.zip && rm -f accesskit.zip
mv accesskit-c-* accesskit-c
popd
Expand Down Expand Up @@ -290,7 +290,7 @@ mkdir -p ${basedir}/out/macos
${podman_run} -v ${basedir}/build-macos:/root/build -v ${basedir}/out/macos:/root/out -v ${basedir}/deps/accesskit:/root/accesskit -v ${basedir}/deps/moltenvk:/root/moltenvk -v ${basedir}/deps/angle:/root/angle --env STEAM=${build_steam} localhost/godot-osx:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/macos

mkdir -p ${basedir}/out/android
${podman_run} -v ${basedir}/build-android:/root/build -v ${basedir}/out/android:/root/out -v ${basedir}/deps/swappy:/root/swappy -v ${basedir}/deps/keystore:/root/keystore localhost/godot-android:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/android
${podman_run} -v ${basedir}/build-android:/root/build -v ${basedir}/out/android:/root/out -v ${basedir}/deps/accesskit:/root/accesskit -v ${basedir}/deps/swappy:/root/swappy -v ${basedir}/deps/keystore:/root/keystore localhost/godot-android:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/android

mkdir -p ${basedir}/out/ios
${podman_run} -v ${basedir}/build-ios:/root/build -v ${basedir}/out/ios:/root/out localhost/godot-appleembedded:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/ios
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