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Shadow Tower: Abyss support #23
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Hey, Luke! It seems like garungorp actually abandoned working on this repo. There are a bunch of forks that are currently being updated and worked on. I'm not sure which is the most prolific/serious, but I've been looking into helping: https://github.com/GoldenLumia/MouseInjectorDolphinDuck So that's my suggestion! |
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Hey Samuel! Thank you for the comment and the advice, I will look into this
repo and most likely begin pulling there. I'm a bit of a github noob so it
might take a while. Since my last commit I have mostly worked on some rpcs3
games, namely AC4A.
I see that branch has Master of Arena support which is awesome.
Anyway, thanks again for the suggestion!
…On Wed, Jan 15, 2025 at 8:48 AM Samuel Xavier ***@***.***> wrote:
Hey, Luke! It seems like garungorp actually abandoned working on this
repo. There are a bunch of forks that are currently being updated and
worked on. I'm not sure which is the most prolific/serious, but I've been
looking into helping:
https://github.com/GoldenLumia/MouseInjectorDolphinDuck
So that's my suggestion!
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no problem! great work tbh, hope to collab soon |
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I think the repo link pinged me about this, but @luke01234 @samuelpx feel free to submit whatever you'd like to my own repo or ping me for any assistance. I'm sort of learning as I go too, but we can always revert something so its not a big deal. :) |
…use of the corresponding cheat file. Also added better PS3 hooking support, AC4A mouse injector still in progress.
Hey! thanks for reaching out! Anyway thanks for stopping by! Awesome work by the way! |
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@GoldenLumia Would the new branch look into supporting Socom 2 for PCSX2 and allow connectivity for netplay? Apparently the first game is supported, but I'd imagine both games have similar control sets/behavior? |
I noticed that the program had partial implementation Shadow Tower: Abyss support, but the "ps2_stabyss.c" file was incomplete and messy. I went on to clean up this file and have confirmed it works in game. There are some issues with vertices stretching across the screen when turning too fast however.