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chore: upgrade localizations #27

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307 changes: 307 additions & 0 deletions lib/l10n/arb/app_localizations.dart
Original file line number Diff line number Diff line change
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import 'dart:async';

import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:intl/intl.dart' as intl;

import 'app_localizations_en.dart';

// ignore_for_file: type=lint

/// Callers can lookup localized strings with an instance of AppLocalizations
/// returned by `AppLocalizations.of(context)`.
///
/// Applications need to include `AppLocalizations.delegate()` in their app's
/// `localizationDelegates` list, and the locales they support in the app's
/// `supportedLocales` list. For example:
///
/// ```dart
/// import 'arb/app_localizations.dart';
///
/// return MaterialApp(
/// localizationsDelegates: AppLocalizations.localizationsDelegates,
/// supportedLocales: AppLocalizations.supportedLocales,
/// home: MyApplicationHome(),
/// );
/// ```
///
/// ## Update pubspec.yaml
///
/// Please make sure to update your pubspec.yaml to include the following
/// packages:
///
/// ```yaml
/// dependencies:
/// # Internationalization support.
/// flutter_localizations:
/// sdk: flutter
/// intl: any # Use the pinned version from flutter_localizations
///
/// # Rest of dependencies
/// ```
///
/// ## iOS Applications
///
/// iOS applications define key application metadata, including supported
/// locales, in an Info.plist file that is built into the application bundle.
/// To configure the locales supported by your app, you’ll need to edit this
/// file.
///
/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file.
/// Then, in the Project Navigator, open the Info.plist file under the Runner
/// project’s Runner folder.
///
/// Next, select the Information Property List item, select Add Item from the
/// Editor menu, then select Localizations from the pop-up menu.
///
/// Select and expand the newly-created Localizations item then, for each
/// locale your application supports, add a new item and select the locale
/// you wish to add from the pop-up menu in the Value field. This list should
/// be consistent with the languages listed in the AppLocalizations.supportedLocales
/// property.
abstract class AppLocalizations {
AppLocalizations(String locale)
: localeName = intl.Intl.canonicalizedLocale(locale.toString());

final String localeName;

static AppLocalizations? of(BuildContext context) {
return Localizations.of<AppLocalizations>(context, AppLocalizations);
}

static const LocalizationsDelegate<AppLocalizations> delegate =
_AppLocalizationsDelegate();

/// A list of this localizations delegate along with the default localizations
/// delegates.
///
/// Returns a list of localizations delegates containing this delegate along with
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
/// and GlobalWidgetsLocalizations.delegate.
///
/// Additional delegates can be added by appending to this list in
/// MaterialApp. This list does not have to be used at all if a custom list
/// of delegates is preferred or required.
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates =
<LocalizationsDelegate<dynamic>>[
delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
];

/// A list of this localizations delegate's supported locales.
static const List<Locale> supportedLocales = <Locale>[Locale('en')];

/// App title
///
/// In en, this message translates to:
/// **'QuizApp'**
String get appTitle;

/// `AuthFailure` message
///
/// In en, this message translates to:
/// **'There\'s been an error, please log back in!'**
String get authFailureMessage;

/// `LogOutFailure` message
///
/// In en, this message translates to:
/// **'There\'s been an error while logging out, please try again!'**
String get signOutFailureMessage;

/// `AnonymousSignInFailure` message
///
/// In en, this message translates to:
/// **'You can\'t sign in as a guest at the moment, please try again later!'**
String get anonymousSignInFailureMessage;

/// `GoogleSignInFailure` message
///
/// In en, this message translates to:
/// **'There\'s been an error while signing in with google, please try again!'**
String get googleSignInFailureMessage;

/// `AppleSignInFailure` message
///
/// In en, this message translates to:
/// **'There\'s been an error while signing in with apple, please try again!'**
String get appleSignInFailureMessage;

/// `AppleSignInNotSupportedFailure` message
///
/// In en, this message translates to:
/// **'Apple sign in is not supported on your device!'**
String get appleSignInNotSupportedFailureMessage;

/// Unknown failure message
///
/// In en, this message translates to:
/// **'There\'s been an error, please try again!'**
String get unknownFailureMessage;

/// Sign in with google button label
///
/// In en, this message translates to:
/// **'Login to Start'**
String get loginPreamble;

/// `LoginPage` tagline
///
/// In en, this message translates to:
/// **'Test your app development knowledge with quick bite-sized quizzes from fireship.io'**
String get loginTagline;

/// No description provided for @loginWithGoogleButtonLabel.
///
/// In en, this message translates to:
/// **'Login with Google'**
String get loginWithGoogleButtonLabel;

/// Sign in with apple button label
///
/// In en, this message translates to:
/// **'Login with Apple'**
String get loginWithAppleButtonLabel;

/// Sign in as guest button label
///
/// In en, this message translates to:
/// **'Continue as Guest'**
String get loginAsGuestButtonLabel;

/// Topics label
///
/// In en, this message translates to:
/// **'Topics'**
String get topicsLabel;

/// About label
///
/// In en, this message translates to:
/// **'About'**
String get aboutLabel;

/// Profile label
///
/// In en, this message translates to:
/// **'Profile'**
String get profileLabel;

/// `GetTopicsFailure` message
///
/// In en, this message translates to:
/// **'There\'s been an error getting the topics πŸ™„'**
String get getTopicsFailureMessage;

/// No topics message
///
/// In en, this message translates to:
/// **'There are no topics 😏'**
String get noTopicsMessage;

/// Congrats message
///
/// In en, this message translates to:
/// **'Congrats! You completed the {quizTitle} quiz'**
String congratsMessage(String quizTitle);

/// `QuizStartButton` label
///
/// In en, this message translates to:
/// **'Start Quiz!'**
String get quizStartButtonLabel;

/// `CompleteQuizButton` label
///
/// In en, this message translates to:
/// **'Mark Complete!'**
String get markQuizCompletedButtonLabel;

/// Message shown when correctly answering a quiz question
///
/// In en, this message translates to:
/// **'Good Job!'**
String get correctAnswerMessage;

/// Message shown when incorrectly answering a quiz question
///
/// In en, this message translates to:
/// **'Wrong'**
String get wrongAnswerMessage;

/// `QuizButton`'s label on a correct answer
///
/// In en, this message translates to:
/// **'Onward!'**
String get correctQuizButtonLabel;

/// `QuizButton`'s label on an incorrect answer
///
/// In en, this message translates to:
/// **'Try Again'**
String get wrongQuizButtonLabel;

/// `QuizButton`'s label on an incorrect answer
///
/// In en, this message translates to:
/// **'There\'s no quiz data 😏'**
String get noQuizDataMessage;

/// `GetQuizFailure` message
///
/// In en, this message translates to:
/// **'There\'s been an error getting quiz data πŸ™„'**
String get getQuizFailureMessage;

/// Display name on guest profiles
///
/// In en, this message translates to:
/// **'Guest'**
String get guestProfileDisplayName;

/// Total completed quizzes label
///
/// In en, this message translates to:
/// **'Quizzes Completed'**
String get totalCompletedQuizzesLabel;

/// `LogOutButton`'s label on profile view
///
/// In en, this message translates to:
/// **'Logout'**
String get logOutButtonLabel;
}

class _AppLocalizationsDelegate
extends LocalizationsDelegate<AppLocalizations> {
const _AppLocalizationsDelegate();

@override
Future<AppLocalizations> load(Locale locale) {
return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
}

@override
bool isSupported(Locale locale) =>
<String>['en'].contains(locale.languageCode);

@override
bool shouldReload(_AppLocalizationsDelegate old) => false;
}

AppLocalizations lookupAppLocalizations(Locale locale) {
// Lookup logic when only language code is specified.
switch (locale.languageCode) {
case 'en':
return AppLocalizationsEn();
}

throw FlutterError(
'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
'an issue with the localizations generation tool. Please file an issue '
'on GitHub with a reproducible sample app and the gen-l10n configuration '
'that was used.');
}
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