Allow playing custom streams #94
Merged
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Opening this up just to see if you are OK with the approach, I still have some refactoring to do and will add an example/test.
This lets users implement custom streams that can be played with AudioStreaming. For example, I have a websocket interface that I fetch data from. I can wrap that stream into a CoreAudioStreamSource and add that to the player. Another example would be decrypting data.