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Native builds now compile with ZSTD_MULTITHREAD, making ZstdCompressParameter.NB_WORKERS (plus JOB_SIZE and OVERLAP_LOG)
functional instead of a silent no-op. Workers engage above zstd's 512 KiB
job-size minimum; multithreaded frames are format-valid but not
byte-identical to single-threaded output. A context that compressed with
workers holds its native worker threads until close() — reset() does
not release them, so give such contexts a dedicated owner (never pool
them). See ADR 0015, which
supersedes ADR 0014.
(#80)